Tutorials‎ > ‎


posted Jan 2, 2014, 2:18 PM by Taylor Peterson   [ updated Jun 5, 2015, 9:22 AM ]

More content will be added soon, but for now, here are some quick thoughts:
  • Naming should generally not have the version in it. That goes as a property field in the file itself.
  • Hole wizard takes a bit of getting used to but is helpful
  • Mirror whenever possible (and use the related symmetry)
  • Stick to ISO standards
  • Shortcuts are your friend (M for measure, D for dimension, C for constrain, and so on). Saves time.
  • Use cosmetic threads over actually threading the part - it will make rebuilding and simulation faster
  • To make a plane offset from another plane by a set angle, use the define geometry feature and select the plane to offset from and the axis of revolution
  • When possible, use a revolved boss/base to start off the part
  • Define features relative to a set origin. This makes future edits easier and is what you will want to show in drawings.